I’ve been a bit of a man on a mission lately – the Dystopian Wars fleets had been sitting unpainted since I got them for a present last Christmas, so after Tom and myself agreed that we should get a game of DW in over the holidays I set about painting 2 fleets up in 3 weeks. I picked the Empire of the Blazing Sun fleets (as I thought I could do a quick paint job on it with washes), and the Prussian Empire because of the awesome Sky Fortress model – with the addition to the EotBS fleet of some scout gyros picked up at Salute, we were all ready to go.
Tom picked the Prussians (that Sky Fortress again), and the fleets were just about even on points and consisted of everything I’d painted:-
Prussian Empire
1x Imperium Class Sky Fortress
1x Emperor Class Battleship
3x Reiver Class Cruisers
3x Arminius Class Frigates
1x Metzger Class Robot
Empire of the Blazing Sun
1x Tenkei class Sky Fortress
1x Sokutsu Class Battleship
2x Ika Class Mechanical Squid
4x Uwatsu Class Frigates
2x Inari Class Scout Gyros
We both had an assortment of 16 Tiny Flyers each, and represented the fuel left by using dice of the following colours:-
Red = Fighter
White = Recon
Yellow = Torpedo Bomber
Blue = Dive Bomber
Terrain was non-existent and the mission was to cripple the enemy fleet before we ran out of time and the table was turned over to takeaway dinner with the in-laws. We started in opposite corners of a 6’x4′ table, which was probably a mistake, as the slower moving craft barely got into action before we called time.
The main fight was between the opposing frigates and the cruisers and gyros. There was some appalling dice rolling where sixes often make the difference between damaging a target or not. The 3 critical hits we did roll only halved movement in 1 case and firepower in the other 2 – no magazine explosions taking out half a fleet as happened in Uncharted Seas. Rockets seemed pretty ineffective, the big damage being done by the frigates when they closed to within range band 1.
I managed to take 2 hits off a cruiser with my EotBS frigates, which meant that he had no AA, so I launched my Torpedo bombers off the carrier against him. More bad dice rolls left the cruiser undamaged and a couple of Torpedo bombers in the drink, made even worse when they got bounced by the Prussian fighters. We need to brush up on tiny flier combat, as it was getting quite complex with linking AA fire and who can or cannot put down AA fire if within range.
I probably had the better of the battle when the Chinese (takeaway) arrived and time was called. The game (and the effort that went in to getting it ready in time for Christmas) was worthwhile and I’m quite pleased with the rules. For next time we need to brush up on the EotBS Altitude Skimmer ability and also the submerged rules for the squids – I suspect I used the squids completely wrong! Also, although we toyed with the idea of boarding, as we only had frigates and cruisers within range, no-one took the risk so that will have to wait until another day (by which time, rumour has it, the boarding rules will have changed – oh well…)