We should have been at Battlegroup South at Bovington today, but real life intervened, so we were at home playing Gates of Antares for the first time instead. I had painted up a small force of Bromides from my birthday haul to take on my old 40K Tau who were posing as Concord.
The scenario was a basic learning one of kill the most enemy which, to be fair to the rules, did say that it could degenerate into a firefight with little manoeuvre due to the long weapon ranges. It duly did degenerate but we did get a fair handle on the rules.
The only attempt to get into contact with the enemy came from my Lavamites with their handler (probably because they couldn’t shoot!). On the way to contact the Lavamite handler failed 2 saving throws and went down leaving the Mites with a command of 5 so unlikely to obey orders – they dithered around failing command rolls until they were shot to pieces.
We got an extra turn due to a dice roll and the game came down to the Concord trying to wipe out my command squad. My Gang Leader survived (just) leaving me unbroken so when we counted up the points I had won by a slim margin of 10 out of 500 – hardly decisive but a win is a win against Tom 🙂
It was an enjoyable enough experience and more than just the Bolt Action in space which it has been accused being of in some quarters. I had taken some heavy support weapons, the futuristic equivalent of an HMG and mortar, with the mortar being the most effective. Next time we will play with a scenario with some objectives to make it more interesting.
Some more photos:-